Project Name: Twiggleton

Preferred X Username: twiggleton

X Bio: Twenty plots. Four little buildings. One town that feels like yours. Gather twigs, grow slowly, keep a postcard.

Token Name: Twiggleton

Token Ticker: TWIG

Token Description: Twiggleton is a tiny town built one twig at a time. Shape twenty plots with cottages, orchards, windmills, and markets. Balance building costs with local resource production, upgrade your favorites, and keep a postcard of the place you made. Small choices give every town its character.

## Pre-launch Tweet 1

```text
A twig is a strange place to start a town.

But give it a roof, a winding path, and a little room to grow.

Twiggleton is taking shape.
```

![A twig beside the first cottage and an empty plot](pre-launch-1.png)

## Pre-launch Tweet 2

```text
Twenty plots. Four kinds of buildings.

Will the first corner become an orchard, or does every good town need a cottage first?

A tiny building dilemma is on its way.
```

![Twenty plots with a cottage and an orchard](pre-launch-2.png)

## Project Launch Tweet

```text
Meet Twiggleton. Gather twigs, shape twenty plots, and build a little town in your browser.

Keep it local. Send yourself a postcard.

https://www.twiggleton.xyz/

Planned token: Twiggleton $<ticker>
CA: <ca>
```

![Cottages, orchard, windmill and market on a curling road](project-launch.png)

## Follow-up Tweet 1

```text
Your first 40 twigs can become a cottage. Wait for 60 and an orchard gives twice the base production.

A roof now, or roots next?

Even tiny towns have budget meetings.
```

![A forty twig cottage beside a sixty twig orchard](follow-up-1.png)

## Follow-up Tweet 2

```text
The windmill costs 120 twigs and adds 5 twigs a second at its base level.

Saving for that first little spin means passing on a smaller build now.

Patience gets a silhouette.
```

![An ink windmill with golden sail tips](follow-up-2.png)

## Follow-up Tweet 3

```text
A market asks for 180 twigs. At base level, it brings in 8 each second.

That striped awning is a bigger commitment than it looks.

Would you save for one, or spread the town across smaller buildings?
```

![A golden awning market with bundles of twigs](follow-up-3.png)

## Follow-up Tweet 4

```text
Twenty plots make every patch matter.

Upgrading a favorite building grows production without taking another plot.

Sometimes the next chapter belongs under a roof you already built.
```

![An upgraded cottage beside an untouched plot](follow-up-4.png)

## Follow-up Tweet 5

```text
Same cottage. Same orchard. A completely different sky.

Switch your little town from day to night and let the windows do the talking.

No need to build a second town just to find another mood.
```

![The same cottage and orchard in daylight and moonlight](follow-up-5.png)

## Follow-up Tweet 6

```text
The town started as a few twigs. Now it fits on a postcard.

Export your layout as a PNG and keep the moment before the next orchard, market, or wildly unnecessary cottage.

Wish you built here.
```

![A town postcard with a twig stamp](follow-up-6.png)

## Follow-up Tweet 7

```text
The best part of a twenty-plot town is remembering why each roof went there.

Export your save, keep a copy, and import it when you want that exact little place back.

Your town has a paper trail.
```

![A cottage and orchard map kept in an archival folder](follow-up-7.png)
